Sunday, November 11, 2012
The platform is 2-d allowing the user to have left, right, up, and down controls. The character will have a jetjack to fly over objects and enemies only if you have enough jet fuel. You will have a basic gun starting out, but will be able to have a machine gun or grenade launcher as the game progresses. The pace of the game will be fast pace moving from left to right (possibly have one level move in the upward directions would make the game more difficult). Enemies will come from off the screen to attack you and you must avoid or shoot them down. There will be icons of jetfuel to replenish your jetpack along with other power icons such as invincibility or camouflage for 5 seconds.
Friday, October 5, 2012
My previous mentioned idea about having old action movie characters versus new action movie characters. Old character like Clint Eastwood, John McClane (DieHard), Westly Snipes (Blade), Bruce Lee, Chuck Norris, Mr. Miyagi (Karate Kid), Mike Myers (Halloween), Austin Powers and so on. New characters like Jet Li, Jason Statham(Transporter), MIB guys, Ghost Rider, Kate Beckinsale(Underworld), Milla Jovovich(Resident Evil). A copyright issue arise and said it would be extremely expensive to get approval to use these characters in my game. So I thought of a new game idea but with the same game style. There is a show on Spike TV called the Deadliest Warrior that shows who would win a fight between certain fighting styles such as a Pirate versus a Medieval Knight or Shaolin Monk versus a Maori Warrior. It would be very difficult to research and find what weapons each fighter has and the type of combat moves they perform. I would develop this on a 2D platform with the option to choose your fighter and have your opponent be a second player or against the computer. It would be interesting to find out who would be your favorite warrior!
My first idea for a game I would like to design would have to be similar to Super Mario Bros and Astro Boy. I would call it BoyRocket played in a 2D platform. You can control the character to walk, run, jump, and fly. I want the character to have basic fighting moves and develop advanced ones when progress through the game. The character would have a rocket attached to his back allowing him to fly over and under obstacles and enemies. There will be a fuel gage for his jet pack and when he runs out of jet fuel he must find fuel icons to refill or be forced to walk the ground which makes the game a lot of difficult. There will be box crafts and other objects the character can destroyed that reveals jet fuel and secret powers such as invisibility or indestructible for x amount of seconds or a weapons such as a laser gun for x amount of shots. The story line will be about saving his girlfriend that has been kidnapped from an evil monster and of course wants to take over the world. You will have to defeat different enemies and to final battle him in order to save the world and your girlfriend.